Add a comment November 19th, 2011 by webfraggle
I baked my very first AIR iOS Native Extension. It’s just an adapted version of this version from Adobe. Because in my opinion the data of radians per second aren’t really good to handle. So I looked into Apples API documentation and found out that there are Euler Angles in the CMMotionManager CMDeviceMotion classes. So [...]
5 Comments Januar 21st, 2011 by webfraggle
The challenge: Create a Flash App, pack it with the Packager for iPhone with my certificate and provisioning profiles, send it to the client that he can resign it with his informations and import it into Xcode Organizer for validating and uploading to the App Store.
8 Comments Juli 13th, 2010 by webfraggle
A big challenge was to find a solution to encode and deliver videos for as much platforms as possible. The only thing that was clear I had to use mpeg4 for max. compatibility.
5 Comments Juli 1st, 2010 by webfraggle
At innovation mecom, where I’m employed, we developed a simulation for training and marketing of a Dräger NIV ventilator called Carina®. It’s a small handy device to ventilate patients in hospitals. This Flash AS3 simulation reproduces all functions of the real device. So it is possible to get a real good impression of it even [...]
Add a comment Januar 21st, 2010 by webfraggle
Warum ich Apple liebe: Situation, mein Chef und ich im Zug. Wir wollen beide mit unseren Rechnern ins Interent. Ich klappe mein MacBook auf, melde mich an, krame mein iPhone aus der Hose, schalte Bluetooth und Tethering ein, Klick, Klick, “mit iPhone verbinden” und ich kann mit meinen Kollegen chatten. Währenddessen fährt das teure Vaio [...]