Schlagwort: iphone

18. September, 2012

THE KNOB II – Wifi-Hardware

You know, I’m addicted to rotating knobs. And this is my new version. This one works over Wifi. So it works for desktop and mobile, native and Adobe Air. It is build with an Arduino Leonardo, a RedFly Wifi Shield and a ProtoShield with 10 buttons, 1 rotary encoder and 3 LEDs. On the software side I’m using the OSC protocol over UDP which is […]

19. November, 2011

Adobe AIR Gyroscope Native Extension with Euler Angles (roll, pitch, yaw) for iOS

UPDATE: I have released the extension including source on google code with some changes. Euler Gyroscope ANE on Google Code I baked my very first AIR iOS Native Extension. It’s just an adapted version of this version from Adobe. Because in my opinion the data of radians per second aren’t really good to handle. So I looked into Apples API documentation and found out that […]

1. Juli, 2010

Simulations of medical devices on touch devices, multi-screen publishing (Desktop, iPhone, iPad, Android …)

At innovation mecom, where I’m employed, we developed a simulation for training and marketing of a Dräger NIV ventilator called Carina®. It’s a small handy device to ventilate patients in hospitals. This Flash AS3 simulation reproduces all functions of the real device. So it is possible to get a real good impression of it even without using a real device. UPDATE: The iPhone Version is […]

21. Januar, 2010

Warum ich Apple liebe…

Warum ich Apple liebe: Situation, mein Chef und ich im Zug. Wir wollen beide mit unseren Rechnern ins Interent. Ich klappe mein MacBook auf, melde mich an, krame mein iPhone aus der Hose, schalte Bluetooth und Tethering ein, Klick, Klick, „mit iPhone verbinden“ und ich kann mit meinen Kollegen chatten. Währenddessen fährt das teure Vaio Business Notebook mit integriertem UMTS Modem nebenan noch hoch. Nach […]