16. Juli, 2011

Fastest way to install debug build on iPhone.

If you are developing with an other framework than Xcode, Flash or Appcelerator Titanium it is a long way to get the .ipa file installed on your iPhone. You have to update the .ipa in your iTunes or the iPhone Configuration Utility and than you have to Sync your iPhone again. That needs time an many clicks and drag & drop operations. So I found […]

10. April, 2011

Found some old browser games

While a research I found some very old browser games I developed many years ago: The Blind People Simulator A JS/DHTML Game from 1997. Does anyone knows Netscape today 😉 PLAY For this we got a small article in a PC magazine and one or two angry mail how we can make funny games about disabled people. Stress-O-Matic A small Flash game like „Punch the […]

26. Februar, 2011

Kinderlieder Karaoke nun auch für Android

Ein kleines Update. Meine erfolgreiche Kinderlieder Karaoke App für das iPhone ist nun auch auf Android Geräten über den Android Market verfügbar. Aktuelle Infos und Links dazu: http://apps.xplore-it.de Viel Spaß damit.

23. Januar, 2011

Gas flow simulation through tubes with stardust particle engine

The Challenge: Simulate the flow through the tubes in a medical device. The device is a anesthesia workstation where three different gases are mixed. The device has two main working modes, manual ventilation and controlled ventilation. We had to find a solution to show the flow between the parts in different situations in a very understandable way. We designed a schematic version of the devices‘ […]

26. November, 2010

„Kinderlieder Karaoke“ – Meine erste iPhone App

„Kinderlieder Karaoke“ ist nach langer Registrierungs- und Reviewzeit seitens Apple nun endlich im App Store verfügbar. Es ist eine App für Eltern die mit ihren Kindern singen wollen, aber weder Texte oder Melodien kennen. Probiert es einfach selbst aus: Kinderlieder Karaoke Light im App Store öffnen

20. Juli, 2010

AS3 FLVPlayback smoothing the scaling.

I searched a little while, found only AS2 workarounds, but here is the AS3 version of interpolated, smooth video scaling of a FLVPlayback. //playback is your FLVplayback instance playback.getVideoPlayer(playback.activeVideoPlayerIndex).smoothing = true; I use it after the ready event was send.